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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=PlayerScream</id>
	<title>PlayerScream - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=PlayerScream"/>
	<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=PlayerScream&amp;action=history"/>
	<updated>2026-04-16T01:25:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=PlayerScream&amp;diff=1954&amp;oldid=prev</id>
		<title>Printz: /* Usage */</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=PlayerScream&amp;diff=1954&amp;oldid=prev"/>
		<updated>2009-05-21T15:27:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Usage&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:27, 21 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;PlayerScream&amp;#039;&amp;#039;&amp;#039; (void)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;PlayerScream&amp;#039;&amp;#039;&amp;#039; (void)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Usage==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Usage==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Plays player death sounds. Normally plays &amp;quot;pldeth&amp;quot; sound. If the player skin supports the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&lt;/del&gt;wimpy&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; &lt;/del&gt;death sound, it may play that instead. However, in games other than the shareware game, if the player dies with -50 or less health, it will play the &amp;quot;pdiehi&amp;quot; sound. If Eternity&amp;#039;s falling damage effect is active, and the player has died from falling, the &amp;quot;fallht&amp;quot; sound will be played. Note that all of these sounds are subject to remapping by player skins.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Plays player death sounds. Normally plays &amp;quot;pldeth&amp;quot; sound. If the player skin supports the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&lt;/ins&gt;wimpy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039; &lt;/ins&gt;death sound &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(e.g.: plrwdeth in Heretic)&lt;/ins&gt;, it may play that instead. However, in games other than the shareware game, if the player dies with -50 or less health, it will play the &amp;quot;pdiehi&amp;quot; sound. If Eternity&amp;#039;s falling damage effect is active, and the player has died from falling, the &amp;quot;fallht&amp;quot; sound will be played. Note that all of these sounds are subject to remapping by player skins.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[PlayerThunk|Thunk]]: Yes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[PlayerThunk|Thunk]]: Yes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Codepointers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Codepointers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=PlayerScream&amp;diff=1953&amp;oldid=prev</id>
		<title>Printz: New page: &#039;&#039;&#039;PlayerScream&#039;&#039;&#039; (void) ==Usage== Plays player death sounds. Normally plays &quot;pldeth&quot; sound. If the player skin supports the &quot;wimpy&quot; death sound, it may play that instead. However, in gam...</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=PlayerScream&amp;diff=1953&amp;oldid=prev"/>
		<updated>2009-05-21T15:26:53Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;PlayerScream&amp;#039;&amp;#039;&amp;#039; (void) ==Usage== Plays player death sounds. Normally plays &amp;quot;pldeth&amp;quot; sound. If the player skin supports the &amp;quot;wimpy&amp;quot; death sound, it may play that instead. However, in gam...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;PlayerScream&amp;#039;&amp;#039;&amp;#039; (void)&lt;br /&gt;
==Usage==&lt;br /&gt;
Plays player death sounds. Normally plays &amp;quot;pldeth&amp;quot; sound. If the player skin supports the &amp;quot;wimpy&amp;quot; death sound, it may play that instead. However, in games other than the shareware game, if the player dies with -50 or less health, it will play the &amp;quot;pdiehi&amp;quot; sound. If Eternity&amp;#039;s falling damage effect is active, and the player has died from falling, the &amp;quot;fallht&amp;quot; sound will be played. Note that all of these sounds are subject to remapping by player skins.&lt;br /&gt;
&lt;br /&gt;
[[PlayerThunk|Thunk]]: Yes.&lt;br /&gt;
[[category:Codepointers]]&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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