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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=PlayerNumber</id>
	<title>PlayerNumber - Revision history</title>
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	<updated>2026-05-05T19:58:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://eternity.youfailit.net/index.php?title=PlayerNumber&amp;diff=6428&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{ACSFunction|description=Returns the index of the player activator. |usage=&#039;&#039;int&#039;&#039; &#039;&#039;&#039;PlayerNumber&#039;&#039;&#039;() |return=The 0-based index of the player activator, or -1 if the activator is not a player. |notes=Be careful that the index is zero based, so player 1 gets number 0, player 2 gets 1 etc. If activator isn&#039;t a player, the return value is -1. |id=(ACS internal)}}&quot;</title>
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		<updated>2026-05-03T19:02:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ACSFunction|description=Returns the index of the player activator. |usage=&amp;#039;&amp;#039;int&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;PlayerNumber&amp;#039;&amp;#039;&amp;#039;() |return=The 0-based index of the player activator, or -1 if the activator is not a player. |notes=Be careful that the index is zero based, so player 1 gets number 0, player 2 gets 1 etc. If activator isn&amp;#039;t a player, the return value is -1. |id=(ACS internal)}}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ACSFunction|description=Returns the index of the player activator.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;int&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;PlayerNumber&amp;#039;&amp;#039;&amp;#039;()&lt;br /&gt;
|return=The 0-based index of the player activator, or -1 if the activator is not a player.&lt;br /&gt;
|notes=Be careful that the index is zero based, so player 1 gets number 0, player 2 gets 1 etc. If activator isn&amp;#039;t a player, the return value is -1.&lt;br /&gt;
|id=(ACS internal)}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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