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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=MonsterBulletAttack</id>
	<title>MonsterBulletAttack - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=MonsterBulletAttack"/>
	<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=MonsterBulletAttack&amp;action=history"/>
	<updated>2026-09-14T11:35:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=MonsterBulletAttack&amp;diff=6394&amp;oldid=prev</id>
		<title>Printz at 16:12, 16 February 2026</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=MonsterBulletAttack&amp;diff=6394&amp;oldid=prev"/>
		<updated>2026-02-16T16:12:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:12, 16 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{codepointer|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{codepointer|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;description=Generic monster bullet attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;description=Generic monster bullet attack&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This is from the MBF21 standard&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|usage=&amp;#039;&amp;#039;&amp;#039;MonsterBulletAttack(&amp;#039;&amp;#039;horizontal_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;vertical_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;number_of_bullets&amp;#039;&amp;#039;, &amp;#039;&amp;#039;base_damage&amp;#039;&amp;#039;, &amp;#039;&amp;#039;random_multiplier&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|usage=&amp;#039;&amp;#039;&amp;#039;MonsterBulletAttack(&amp;#039;&amp;#039;horizontal_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;vertical_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;number_of_bullets&amp;#039;&amp;#039;, &amp;#039;&amp;#039;base_damage&amp;#039;&amp;#039;, &amp;#039;&amp;#039;random_multiplier&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parameters=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parameters=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=MonsterBulletAttack&amp;diff=6172&amp;oldid=prev</id>
		<title>79.115.182.83: Created page with &quot;{{codepointer| description=Generic monster bullet attack. |usage=&#039;&#039;&#039;MonsterBulletAttack(&#039;&#039;horizontal_spread&#039;&#039;, &#039;&#039;vertical_spread&#039;&#039;, &#039;&#039;number_of_bullets&#039;&#039;, &#039;&#039;base_damage&#039;&#039;, &#039;&#039;random_multiplier&#039;&#039;) |parameters= *&#039;&#039;horizontal_spread&#039;&#039;: in degrees (accepts decimal point). Default: 0 (perfectly precise horizontally) *&#039;&#039;vertical_spread&#039;&#039;: in degrees (accepts decimal point). Default: 0 (perfectly precise vertically) *&#039;&#039;number_of_bullets&#039;&#039;: how many bullet tracers to fire. Defaul...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=MonsterBulletAttack&amp;diff=6172&amp;oldid=prev"/>
		<updated>2024-06-09T17:39:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{codepointer| description=Generic monster bullet attack. |usage=&amp;#039;&amp;#039;&amp;#039;MonsterBulletAttack(&amp;#039;&amp;#039;horizontal_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;vertical_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;number_of_bullets&amp;#039;&amp;#039;, &amp;#039;&amp;#039;base_damage&amp;#039;&amp;#039;, &amp;#039;&amp;#039;random_multiplier&amp;#039;&amp;#039;) |parameters= *&amp;#039;&amp;#039;horizontal_spread&amp;#039;&amp;#039;: in degrees (accepts decimal point). Default: 0 (perfectly precise horizontally) *&amp;#039;&amp;#039;vertical_spread&amp;#039;&amp;#039;: in degrees (accepts decimal point). Default: 0 (perfectly precise vertically) *&amp;#039;&amp;#039;number_of_bullets&amp;#039;&amp;#039;: how many bullet tracers to fire. Defaul...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{codepointer|&lt;br /&gt;
description=Generic monster bullet attack.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;&amp;#039;MonsterBulletAttack(&amp;#039;&amp;#039;horizontal_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;vertical_spread&amp;#039;&amp;#039;, &amp;#039;&amp;#039;number_of_bullets&amp;#039;&amp;#039;, &amp;#039;&amp;#039;base_damage&amp;#039;&amp;#039;, &amp;#039;&amp;#039;random_multiplier&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;horizontal_spread&amp;#039;&amp;#039;: in degrees (accepts decimal point). Default: 0 (perfectly precise horizontally)&lt;br /&gt;
*&amp;#039;&amp;#039;vertical_spread&amp;#039;&amp;#039;: in degrees (accepts decimal point). Default: 0 (perfectly precise vertically)&lt;br /&gt;
*&amp;#039;&amp;#039;number_of_bullets&amp;#039;&amp;#039;: how many bullet tracers to fire. Default: 1&lt;br /&gt;
*&amp;#039;&amp;#039;base_damage&amp;#039;&amp;#039;: base damage of attack, which will be multiplied by 1 up to &amp;#039;&amp;#039;random_multiplier&amp;#039;&amp;#039; inclusive. Default: 3&lt;br /&gt;
*&amp;#039;&amp;#039;random_multiplier&amp;#039;&amp;#039;: maximum multiplier of &amp;#039;&amp;#039;base_damage&amp;#039;&amp;#039;. Default: 5. Must not be 0.&lt;br /&gt;
|notes=&lt;br /&gt;
The damage formula is &amp;#039;&amp;#039;base_damage&amp;#039;&amp;#039; * random(1, &amp;#039;&amp;#039;random_multiplier&amp;#039;&amp;#039;).&lt;br /&gt;
|seealso=&lt;br /&gt;
*[[BulletAttack]]}}&lt;/div&gt;</summary>
		<author><name>79.115.182.83</name></author>
	</entry>
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