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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=GetSectorFloorZ_and_GetSectorCeilingZ</id>
	<title>GetSectorFloorZ and GetSectorCeilingZ - Revision history</title>
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	<updated>2026-07-31T21:53:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eternity.youfailit.net/index.php?title=GetSectorFloorZ_and_GetSectorCeilingZ&amp;diff=5147&amp;oldid=prev</id>
		<title>Printz: Printz moved page GetSectorCeilingZ to GetSectorFloorZ and GetSectorCeilingZ: two functions are contained</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=GetSectorFloorZ_and_GetSectorCeilingZ&amp;diff=5147&amp;oldid=prev"/>
		<updated>2021-04-25T15:44:57Z</updated>

		<summary type="html">&lt;p&gt;Printz moved page &lt;a href=&quot;/wiki/GetSectorCeilingZ&quot; class=&quot;mw-redirect&quot; title=&quot;GetSectorCeilingZ&quot;&gt;GetSectorCeilingZ&lt;/a&gt; to &lt;a href=&quot;/wiki/GetSectorFloorZ_and_GetSectorCeilingZ&quot; title=&quot;GetSectorFloorZ and GetSectorCeilingZ&quot;&gt;GetSectorFloorZ and GetSectorCeilingZ&lt;/a&gt;: two functions are contained&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:44, 25 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=GetSectorFloorZ_and_GetSectorCeilingZ&amp;diff=5143&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{ACSFunction|description= Gets sector floor or ceiling height. |usage= &#039;&#039;fixed&#039;&#039; &#039;&#039;&#039;GetSectorFloorZ&#039;&#039;&#039;(&#039;&#039;int tag&#039;&#039;, &#039;&#039;int x&#039;&#039;, &#039;&#039;int y&#039;&#039;)  &#039;&#039;fixed&#039;&#039; &#039;&#039;&#039;GetSectorCeilingZ&#039;&#039;&#039;(&#039;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=GetSectorFloorZ_and_GetSectorCeilingZ&amp;diff=5143&amp;oldid=prev"/>
		<updated>2021-04-25T15:43:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ACSFunction|description= Gets sector floor or ceiling height. |usage= &amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;GetSectorFloorZ&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;int tag&amp;#039;&amp;#039;, &amp;#039;&amp;#039;int x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;int y&amp;#039;&amp;#039;)  &amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;GetSectorCeilingZ&amp;#039;&amp;#039;&amp;#039;(&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ACSFunction|description=&lt;br /&gt;
Gets sector floor or ceiling height.&lt;br /&gt;
|usage=&lt;br /&gt;
&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;GetSectorFloorZ&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;int tag&amp;#039;&amp;#039;, &amp;#039;&amp;#039;int x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;int y&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;GetSectorCeilingZ&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;int tag&amp;#039;&amp;#039;, &amp;#039;&amp;#039;int x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;int y&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;: tag of sector to check. If it&amp;#039;s zero, it will check the floor or ceiling of whatever sector is at coordinates &amp;#039;&amp;#039;x&amp;#039;&amp;#039; and &amp;#039;&amp;#039;y&amp;#039;&amp;#039;.&lt;br /&gt;
*&amp;#039;&amp;#039;x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;y&amp;#039;&amp;#039;: integer (not fixed point!) coordinates where to check the height. They are relevant either if tagged sector is sloped, or if tag is 0, in which case it picks up the sector from this location.&lt;br /&gt;
|notes=&lt;br /&gt;
Beware that while &amp;#039;&amp;#039;x&amp;#039;&amp;#039; and &amp;#039;&amp;#039;y&amp;#039;&amp;#039; are expressed as integer (so you&amp;#039;ll use the same values as shown in the editor, &amp;#039;&amp;#039;without&amp;#039;&amp;#039; &amp;lt;code&amp;gt;.0&amp;lt;/code&amp;gt;), the return value is in &amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; point.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;IMPORTANT&amp;#039;&amp;#039;&amp;#039;: If multiple sectors share the same tag, it will check the location of &amp;#039;&amp;#039;x&amp;#039;&amp;#039; and &amp;#039;&amp;#039;y&amp;#039;&amp;#039; if the pointed sector has the tag. If so, it will return the surface altitude of that sector. If the pointed sector doesn&amp;#039;t have the tag, it will return the altitude of the first sector from the map with the tag, which if sloped, will be extrapolated for that location.&lt;br /&gt;
|id=(ACC internal)}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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