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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=GetActorLightLevel</id>
	<title>GetActorLightLevel - Revision history</title>
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	<updated>2026-05-05T19:49:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eternity.youfailit.net/index.php?title=GetActorLightLevel&amp;diff=6419&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{ACSFunction|description=Returns the light level of the sector containing the tagged actor. |usage=&#039;&#039;int&#039;&#039; &#039;&#039;&#039;GetActorLightLevel&#039;&#039;&#039;(&#039;&#039;int&#039;&#039; &#039;&#039;tid&#039;&#039;) |parameters= *&#039;&#039;tid&#039;&#039;: TID of actor to check. |return=The light level of the sector containing the tagged actor. If no actor has the given TID, returns 0. |notes=This returns the light level on the sector, without taking into account the possible Boom different floor and ceiling lights. |id=(ACS internal)}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=GetActorLightLevel&amp;diff=6419&amp;oldid=prev"/>
		<updated>2026-05-03T18:22:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ACSFunction|description=Returns the light level of the sector containing the tagged actor. |usage=&amp;#039;&amp;#039;int&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;GetActorLightLevel&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;int&amp;#039;&amp;#039; &amp;#039;&amp;#039;tid&amp;#039;&amp;#039;) |parameters= *&amp;#039;&amp;#039;tid&amp;#039;&amp;#039;: &lt;a href=&quot;/wiki/TID&quot; title=&quot;TID&quot;&gt;TID&lt;/a&gt; of actor to check. |return=The light level of the sector containing the tagged actor. If no actor has the given TID, returns 0. |notes=This returns the light level on the sector, without taking into account the possible Boom different floor and ceiling lights. |id=(ACS internal)}}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ACSFunction|description=Returns the light level of the sector containing the tagged actor.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;int&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;GetActorLightLevel&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;int&amp;#039;&amp;#039; &amp;#039;&amp;#039;tid&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;tid&amp;#039;&amp;#039;: [[TID]] of actor to check.&lt;br /&gt;
|return=The light level of the sector containing the tagged actor. If no actor has the given TID, returns 0.&lt;br /&gt;
|notes=This returns the light level on the sector, without taking into account the possible Boom different floor and ceiling lights.&lt;br /&gt;
|id=(ACS internal)}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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