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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=FloorAndCeiling_LowerRaise</id>
	<title>FloorAndCeiling LowerRaise - Revision history</title>
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	<updated>2026-10-11T22:24:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=FloorAndCeiling_LowerRaise&amp;diff=3723&amp;oldid=prev</id>
		<title>Printz at 20:13, 28 July 2016</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=FloorAndCeiling_LowerRaise&amp;diff=3723&amp;oldid=prev"/>
		<updated>2016-07-28T20:13:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:13, 28 July 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*ExtraData: 468&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*ExtraData: 468&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Hexen: 251&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Hexen: 251&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raised &lt;/del&gt;the ceiling and lowers the floor, similar to the Hexen-based pillar openers. The ceiling and floor destinations are highest neighbor ceiling, respectively lowest neighbor floor. The parameters are:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raises &lt;/ins&gt;the ceiling and lowers the floor, similar to the Hexen-based pillar openers. The ceiling and floor destinations are highest neighbor ceiling, respectively lowest neighbor floor. The parameters are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;: tag of target sectors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;: tag of target sectors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;floor_speed&amp;#039;&amp;#039;: speed with which to lower the floor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;floor_speed&amp;#039;&amp;#039;: speed with which to lower the floor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;ceiling_speed&amp;#039;&amp;#039;: ceiling speed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;ceiling_speed&amp;#039;&amp;#039;: ceiling speed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;boom_emulation&amp;#039;&amp;#039;: special hack to emulate some buggy Boom and Doom specials. This parameter must be 1998 for emulation to work. When active, it will only cause either the ceiling or the floor to move. Usually the ceiling will move up, and only if it&amp;#039;s busy, will the floor move down.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;boom_emulation&amp;#039;&amp;#039;: special hack to emulate some buggy Boom and Doom specials. This parameter must be 1998 for emulation to work. When active, it will only cause either the ceiling or the floor to move. Usually the ceiling will move up, and only if it&amp;#039;s busy, will the floor move down.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=FloorAndCeiling_LowerRaise&amp;diff=3700&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;&#039;&#039;&#039;FloorAndCeiling_LowerRaise&#039;&#039;&#039;(&#039;&#039;tag&#039;&#039;, &#039;&#039;floor_speed&#039;&#039;, &#039;&#039;ceiling_speed&#039;&#039;, &#039;&#039;boom_emulation&#039;&#039;) *ExtraData: 468 *Hexen: 251 Raised the ceiling and lowers the floor, similar...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=FloorAndCeiling_LowerRaise&amp;diff=3700&amp;oldid=prev"/>
		<updated>2016-07-27T20:47:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;FloorAndCeiling_LowerRaise&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;, &amp;#039;&amp;#039;floor_speed&amp;#039;&amp;#039;, &amp;#039;&amp;#039;ceiling_speed&amp;#039;&amp;#039;, &amp;#039;&amp;#039;boom_emulation&amp;#039;&amp;#039;) *ExtraData: 468 *Hexen: 251 Raised the ceiling and lowers the floor, similar...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;FloorAndCeiling_LowerRaise&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;, &amp;#039;&amp;#039;floor_speed&amp;#039;&amp;#039;, &amp;#039;&amp;#039;ceiling_speed&amp;#039;&amp;#039;, &amp;#039;&amp;#039;boom_emulation&amp;#039;&amp;#039;)&lt;br /&gt;
*ExtraData: 468&lt;br /&gt;
*Hexen: 251&lt;br /&gt;
Raised the ceiling and lowers the floor, similar to the Hexen-based pillar openers. The ceiling and floor destinations are highest neighbor ceiling, respectively lowest neighbor floor. The parameters are:&lt;br /&gt;
*&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;: tag of target sectors.&lt;br /&gt;
*&amp;#039;&amp;#039;floor_speed&amp;#039;&amp;#039;: speed with which to lower the floor.&lt;br /&gt;
*&amp;#039;&amp;#039;ceiling_speed&amp;#039;&amp;#039;: ceiling speed&lt;br /&gt;
*&amp;#039;&amp;#039;boom_emulation&amp;#039;&amp;#039;: special hack to emulate some buggy Boom and Doom specials. This parameter must be 1998 for emulation to work. When active, it will only cause either the ceiling or the floor to move. Usually the ceiling will move up, and only if it&amp;#039;s busy, will the floor move down.&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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