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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=Environment_variables</id>
	<title>Environment variables - Revision history</title>
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	<updated>2026-08-17T16:34:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://eternity.youfailit.net/index.php?title=Environment_variables&amp;diff=5140&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;Eternity uses the following environment variables (not all of them are Doom or Eternity specific): *&lt;code&gt;DOOMWADDIR&lt;/code&gt;: optional direct...&quot;</title>
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		<updated>2021-04-04T10:35:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Eternity uses the following &lt;a href=&quot;http://en.wikipedia.org/wiki/environment_variable&quot; class=&quot;extiw&quot; title=&quot;wikipedia:environment variable&quot;&gt;environment variables&lt;/a&gt; (not all of them are Doom or Eternity specific): *&amp;lt;code&amp;gt;DOOMWADDIR&amp;lt;/code&amp;gt;: optional direct...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Eternity uses the following [[Wikipedia:environment variable|environment variables]] (not all of them are Doom or Eternity specific):&lt;br /&gt;
*&amp;lt;code&amp;gt;DOOMWADDIR&amp;lt;/code&amp;gt;: optional directory to Doom IWADs.&lt;br /&gt;
*&amp;lt;code&amp;gt;DOOMWADPATH&amp;lt;/code&amp;gt;: more advanced version of &amp;lt;code&amp;gt;DOOMWADDIR&amp;lt;/code&amp;gt;, which uses a &amp;lt;code&amp;gt;PATH&amp;lt;/code&amp;gt;-like syntax for multiple IWAD paths.&lt;br /&gt;
*&amp;lt;code&amp;gt;ETERNITYBASE&amp;lt;/code&amp;gt;: the &amp;lt;code&amp;gt;base/&amp;lt;/code&amp;gt; directory where Eternity should find its main [[EDF]] and &amp;lt;code&amp;gt;eternity.pke&amp;lt;/code&amp;gt; assets. If unspecified, it will look for &amp;lt;code&amp;gt;base/&amp;lt;/code&amp;gt; folder in the current working directory or from below the Eternity installation location, depending on system. It can also be set from the &amp;lt;code&amp;gt;-base&amp;lt;/code&amp;gt; [[List of command line parameters|command-line parameter]]. Note that launchers such as the macOS Eternity launcher presets this to the correct path (which is inside the app bundle) before starting the game.&lt;br /&gt;
*&amp;lt;code&amp;gt;ETERNITYUSER&amp;lt;/code&amp;gt;: the &amp;lt;code&amp;gt;user/&amp;lt;/code&amp;gt; directory where Eternity should find your user settings, savegames and screenshots. If unspecified, it will look for &amp;lt;code&amp;gt;user/&amp;lt;/code&amp;gt; folder in the current working directory or from the typical user settings location, depending on system. It can also be set from the &amp;lt;code&amp;gt;-user&amp;lt;/code&amp;gt; [[List of command line parameters|command-line parameter]]. Note that launchers such as the macOS Eternity launcher presets this to the correct path (which is inside the hidden &amp;lt;code&amp;gt;~/Library/Application Support&amp;lt;/code&amp;gt; folder) before starting the game.&lt;br /&gt;
*&amp;lt;code&amp;gt;HOME&amp;lt;/code&amp;gt;: Linux only, if &amp;lt;code&amp;gt;XDG_CONFIG_HOME&amp;lt;/code&amp;gt; is not set, is the prefix for finding the &amp;lt;code&amp;gt;user/&amp;lt;/code&amp;gt; path. Also works as an alternative for &amp;lt;code&amp;gt;DOOMWADDIR&amp;lt;/code&amp;gt; when looking for IWADs.&lt;br /&gt;
*&amp;lt;code&amp;gt;TEXTSCREEN_FONT&amp;lt;/code&amp;gt;: optional, used by the ENDOOM display to choose font.&lt;br /&gt;
*&amp;lt;code&amp;gt;XDG_CONFIG_HOME&amp;lt;/code&amp;gt;: Linux only, if set, it substitutes the &amp;lt;code&amp;gt;HOME&amp;lt;/code&amp;gt; location for finding the &amp;lt;code&amp;gt;user/&amp;lt;/code&amp;gt; path.&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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