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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=EDF_blanksprite</id>
	<title>EDF blanksprite - Revision history</title>
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	<updated>2026-04-26T16:38:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=EDF_blanksprite&amp;diff=4300&amp;oldid=prev</id>
		<title>Printz at 18:06, 2 May 2018</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=EDF_blanksprite&amp;diff=4300&amp;oldid=prev"/>
		<updated>2018-05-02T18:06:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:06, 2 May 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is one sprite-related variables which may be specified in user EDF files:  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is one sprite-related variables which may be specified in user EDF files:  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;blanksprite&amp;#039;&amp;#039;&amp;#039;: sets the sprite to be used when objects or guns attempt to use a sprite which has no graphics loaded. This must be one of the four-character sprite mnemonics defined in the spritenames array. If not provided in any EDF file, this variable defaults to the value &amp;quot;TNT1&amp;quot; (and if TNT1 is not defined in that case, an error will occur).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;blanksprite&amp;#039;&amp;#039;&amp;#039;: sets the sprite to be used when objects or guns attempt to use a sprite which has no graphics loaded. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;must&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;be one of the four-character sprite mnemonics defined in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;spritenames&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039; &lt;/ins&gt;array. If not provided in any EDF file, this variable defaults to the value &amp;quot;TNT1&amp;quot; (and if TNT1 is not defined in that case, an error will occur).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This value is parsed immediately after the sprite name list is loaded, and can be placed anywhere. If defined more than once, the last definition encountered takes precedence. These values must be defined at the topmost level of an EDF file.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This value is parsed immediately after the sprite name list is loaded, and can be placed anywhere. If defined more than once, the last definition encountered takes precedence. These values must be defined at the topmost level of an EDF file.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=EDF_blanksprite&amp;diff=4299&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;There is one sprite-related variables which may be specified in user EDF files:  *&#039;&#039;&#039;blanksprite&#039;&#039;&#039;: sets the sprite to be used when objects or guns attempt to use a sprite wh...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=EDF_blanksprite&amp;diff=4299&amp;oldid=prev"/>
		<updated>2018-05-02T18:04:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;There is one sprite-related variables which may be specified in user EDF files:  *&amp;#039;&amp;#039;&amp;#039;blanksprite&amp;#039;&amp;#039;&amp;#039;: sets the sprite to be used when objects or guns attempt to use a sprite wh...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;There is one sprite-related variables which may be specified in user EDF files: &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blanksprite&amp;#039;&amp;#039;&amp;#039;: sets the sprite to be used when objects or guns attempt to use a sprite which has no graphics loaded. This must be one of the four-character sprite mnemonics defined in the spritenames array. If not provided in any EDF file, this variable defaults to the value &amp;quot;TNT1&amp;quot; (and if TNT1 is not defined in that case, an error will occur). &lt;br /&gt;
&lt;br /&gt;
This value is parsed immediately after the sprite name list is loaded, and can be placed anywhere. If defined more than once, the last definition encountered takes precedence. These values must be defined at the topmost level of an EDF file. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;NOTE&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;playersprite&amp;#039;&amp;#039;&amp;#039; is obsolete and no longer has any effect.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
 blanksprite &amp;lt;sprite mnemonic&amp;gt;&lt;br /&gt;
==Full example==&lt;br /&gt;
 # set the blank sprite to FOO1&lt;br /&gt;
 blanksprite = FOO1&lt;br /&gt;
[[category:EDF]]&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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