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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=DeHackEd_%2F_BEX_Reference%2FEternity_Extension%3A_SPRITES_Block</id>
	<title>DeHackEd / BEX Reference/Eternity Extension: SPRITES Block - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=DeHackEd_%2F_BEX_Reference%2FEternity_Extension%3A_SPRITES_Block"/>
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	<updated>2026-08-19T03:20:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Eternity_Extension:_SPRITES_Block&amp;diff=3098&amp;oldid=prev</id>
		<title>Printz at 18:41, 3 March 2012</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Eternity_Extension:_SPRITES_Block&amp;diff=3098&amp;oldid=prev"/>
		<updated>2012-03-03T18:41:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:41, 3 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The SPRITES block can change the 4-letter prefix of any sprite type.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The SPRITES block can change the 4-letter prefix of any sprite type.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{backto|DeHackEd / BEX Reference}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{backto|DeHackEd / BEX Reference}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[SPRITES]: &lt;/del&gt;Syntax==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Syntax==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;    [SPRITES]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;    [SPRITES]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;    &amp;lt;mnemonic&amp;gt; = &amp;lt;string&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;    &amp;lt;mnemonic&amp;gt; = &amp;lt;string&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Eternity_Extension:_SPRITES_Block&amp;diff=3097&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;In Ty Halderman&#039;s change log he noted that sprite, sound, and music renaming should be implemented as separate blocks. Up until now, it has only been possible to replace these st...&quot;</title>
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		<updated>2012-03-03T18:41:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;In Ty Halderman&amp;#039;s change log he noted that sprite, sound, and music renaming should be implemented as separate blocks. Up until now, it has only been possible to replace these st...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In Ty Halderman&amp;#039;s change log he noted that sprite, sound, and music renaming should be implemented as separate blocks. Up until now, it has only been possible to replace these strings with the old DeHackEd-style text blocks, which are impractical to use and have limitations. &lt;br /&gt;
&lt;br /&gt;
The SPRITES block can change the 4-letter prefix of any sprite type.&lt;br /&gt;
{{backto|DeHackEd / BEX Reference}}&lt;br /&gt;
==[SPRITES]: Syntax==&lt;br /&gt;
   [SPRITES]&lt;br /&gt;
   &amp;lt;mnemonic&amp;gt; = &amp;lt;string&amp;gt;&lt;br /&gt;
The &amp;lt;mnemonic&amp;gt; to use is the normal sprite name. That is, if you want to rename the sprite that&amp;#039;s normally named TROO, you use the mnemonic TROO, even if TROO has already been changed to a new string. Changing the sprite names will not change their corresponding mnemonics. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;string&amp;gt; must be exactly 4 characters long, or the substitution will not occur.&lt;br /&gt;
[[category:dehacked]]&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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