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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=DeHackEd_%2F_BEX_Reference%2FAmmo_Block</id>
	<title>DeHackEd / BEX Reference/Ammo Block - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=DeHackEd_%2F_BEX_Reference%2FAmmo_Block"/>
	<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Ammo_Block&amp;action=history"/>
	<updated>2026-08-15T14:35:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Ammo_Block&amp;diff=6167&amp;oldid=prev</id>
		<title>216.30.181.64: Corrected ammo increment for larger pickups</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Ammo_Block&amp;diff=6167&amp;oldid=prev"/>
		<updated>2023-12-08T04:43:21Z</updated>

		<summary type="html">&lt;p&gt;Corrected ammo increment for larger pickups&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:43, 8 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Per ammo = &amp;lt;number&amp;gt;====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Per ammo = &amp;lt;number&amp;gt;====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the amount of ammo the player collects by picking up a &amp;quot;small&amp;quot; ammo item of this type. This number is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doubled &lt;/del&gt;for the larger item of the same type. The basic value is doubled in the &amp;quot;I&amp;#039;m Too Young to Die&amp;quot; and &amp;quot;Nightmare&amp;quot; difficulties.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the amount of ammo the player collects by picking up a &amp;quot;small&amp;quot; ammo item of this type. This number is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplied by five &lt;/ins&gt;for the larger item of the same type. The basic value is doubled in the &amp;quot;I&amp;#039;m Too Young to Die&amp;quot; and &amp;quot;Nightmare&amp;quot; difficulties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:dehacked]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:dehacked]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>216.30.181.64</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Ammo_Block&amp;diff=3078&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;This block allows editing of ammo type characteristics, including the max ammo value for that type, and the amount of ammo collected in a basic &quot;clip&quot; item. {{backto|DeHackEd / B...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=DeHackEd_/_BEX_Reference/Ammo_Block&amp;diff=3078&amp;oldid=prev"/>
		<updated>2012-03-03T18:30:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This block allows editing of ammo type characteristics, including the max ammo value for that type, and the amount of ammo collected in a basic &amp;quot;clip&amp;quot; item. {{backto|DeHackEd / B...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This block allows editing of ammo type characteristics, including the max ammo value for that type, and the amount of ammo collected in a basic &amp;quot;clip&amp;quot; item.&lt;br /&gt;
{{backto|DeHackEd / BEX Reference}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
A brief explanation of the syntax description:&lt;br /&gt;
&lt;br /&gt;
Items in angle brackets (&amp;lt; &amp;gt;) are required.&lt;br /&gt;
&lt;br /&gt;
Items in square brackets ([ ]) are optional.&lt;br /&gt;
&lt;br /&gt;
All fields in the block are optional. Fields not provided will not be changed. &lt;br /&gt;
&lt;br /&gt;
   Ammo &amp;lt;ammo number&amp;gt;&lt;br /&gt;
   Max ammo = &amp;lt;number&amp;gt;&lt;br /&gt;
   Per ammo = &amp;lt;number&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Explanation of special information: &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ammo number&amp;#039;&amp;#039;&amp;#039; is an ammo type number, which must be one of the following:&lt;br /&gt;
&lt;br /&gt;
   Number  Ammo type&lt;br /&gt;
   -----------------&lt;br /&gt;
   0       Bullets&lt;br /&gt;
   1       Shells&lt;br /&gt;
   2       Cells&lt;br /&gt;
   3       Rockets&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
====Max ammo = &amp;lt;number&amp;gt;====&lt;br /&gt;
Specifies the player&amp;#039;s normal maximum carrying amount for this type of ammo. This number is doubled when the player picks up a backpack / bag of holding. &lt;br /&gt;
&lt;br /&gt;
====Per ammo = &amp;lt;number&amp;gt;====&lt;br /&gt;
This is the amount of ammo the player collects by picking up a &amp;quot;small&amp;quot; ammo item of this type. This number is doubled for the larger item of the same type. The basic value is doubled in the &amp;quot;I&amp;#039;m Too Young to Die&amp;quot; and &amp;quot;Nightmare&amp;quot; difficulties.&lt;br /&gt;
[[category:dehacked]]&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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