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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=ANIMATED</id>
	<title>ANIMATED - Revision history</title>
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	<updated>2026-08-22T21:01:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eternity.youfailit.net/index.php?title=ANIMATED&amp;diff=4197&amp;oldid=prev</id>
		<title>Printz: Added ANIMATED info.</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=ANIMATED&amp;diff=4197&amp;oldid=prev"/>
		<updated>2018-03-17T10:40:04Z</updated>

		<summary type="html">&lt;p&gt;Added ANIMATED info.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;ANIMATED is the lump created by [[TeamTNT]] for [[Boom]] which defines Doom-style animations sequences. Its format is the same as the one originally used internally by [[Vanilla Doom]]. It&amp;#039;s a binary lump, unsuitable for hand editing, but you can use either the TeamTNT-provided &amp;#039;&amp;#039;swantbls&amp;#039;&amp;#039; tool or modern lump editors such as [[SLADE]] to customize it.&lt;br /&gt;
&lt;br /&gt;
Only use the ANIMATED lump if you want your mod to run on Boom or PrBoom+. Unlike [[EDF]] and [[ANIMDEFS]], but similar to [[PNAMES]] and [[TEXTURE1]], it must contains everything from port&amp;#039;s original data. Open &amp;#039;&amp;#039;eternity.pke&amp;#039;&amp;#039; from the &amp;#039;&amp;#039;base/doom&amp;#039;&amp;#039; folder and copy the ANIMATED lump from there into your own [[PWAD]]. Use one of the editing tools mentioned here to update the lump.&lt;br /&gt;
&lt;br /&gt;
[[SMMU]]-style swirly animations can be set in ANIMATED if you set duration per animation frame to 65536. You cannot create swirly multi-frame animations however.&lt;br /&gt;
&lt;br /&gt;
See also the [[SWITCHES]] lump, which was also created by [[TeamTNT]] to customize switches.&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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