List of console variables/Status bar variables

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ammo_red[edit]

type: integer

value range: 0 - 100

value = ammo amount at which status bar numbers turn red

ammo_yellow[edit]

type: integer

value range: 0 - 100

value = ammo amount at which status bar numbers turn yellow

health_red[edit]

type: integer

value range: 0 - 200

value = health amount at which status bar numbers turn red

health_yellow[edit]

type: integer

value range: 0 - 200

value = health amount at which status bar numbers turn yellow

health_green[edit]

type: integer

value range: 0 - 200

value = health amount at which status bar number turn green

armor_red[edit]

type: integer

value range: 0 - 200

value = armor amount at which status bar number turn red

armor_yellow[edit]

type: integer

value range: 0 - 200

value = armor amount at which status bar numbers turn yellow

armor_green[edit]

type: integer

value range: 0 - 200

value = armor amount at which status bar numbers turn green

st_rednum[edit]

type: yes / no

yes = status bar numbers are always red

no = status bar numbers change color to reflect condition

st_singlekey[edit]

type: yes / no

yes = status bar key icons show only one key type even if both are possessed (skull vs key)

no = status bar key icons display a double key icon if both keys are possessed

st_graypct[edit]

type: yes / no

yes = if status bar numbers change colors, the percent sign will be gray rather than changing along with the numbers

no = if status bar numbers change colors, the percent sign will change colors as well -- otherwise it will be red as normal