User:Altazimuth: Difference between revisions
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Altazimuth (talk | contribs) m (Updated and added more info about myself.) |
Altazimuth (talk | contribs) m (Updated.) |
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Eternity-related things I'm working on: | Eternity-related things I'm working on: | ||
* Improving support of Hexen and ZDoom [[action specials]]. | * Improving support of Hexen and ZDoom [[action specials]]. | ||
* More complete [[inventory]] support (thus far I successfully implemented pickup, display, and use of Heretic artefacts). | * More complete [[inventory]] support (thus far I successfully implemented pickup, display, and use of Heretic artefacts). | ||
* Improving documentation of features on this wiki ([[EDF]] tutorials and action specials in particular). | * Improving documentation of features on this wiki ([[EDF]] tutorials and action specials in particular). | ||
* Improving, or adding, Eternity [[UDMF]] support in SLADE3 and GZDoomBuilder. |
Revision as of 15:28, 6 September 2016
Howdy; I'm Altazimuth, though feel free to abbreviate it as you wish. I am a contributor to the Eternity Engine, as well as a member of Team Eternity. When unable to contribute to the codebase I try to improve documentation and general article quality around here. My end goals are to assist in making modding for the Eternity Engine easier, improve its adoption, and make it a more complete and featureful engine.
Eternity-related things I'm working on:
- Improving support of Hexen and ZDoom action specials.
- More complete inventory support (thus far I successfully implemented pickup, display, and use of Heretic artefacts).
- Improving documentation of features on this wiki (EDF tutorials and action specials in particular).
- Improving, or adding, Eternity UDMF support in SLADE3 and GZDoomBuilder.