Editing Thinggroup
From Eternity Wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
''Name'' is the name of this category. Currently it's merely descriptive, but must be unique per '''thinggroup'''. | ''Name'' is the name of this category. Currently it's merely descriptive, but must be unique per '''thinggroup'''. | ||
Each ''thingtypeX'' is the mnemonic of a [[thingtype]] already defined in EDF. In order for this definition to have any effect on gameplay, you must set '''flags''' to any of the following values, joined by | ( | Each ''thingtypeX'' is the mnemonic of a [[thingtype]] already defined in EDF. In order for this definition to have any effect on gameplay, you must set '''flags''' to any of the following values, joined by | (as in EDF flag settings): | ||
* '''PROJECTILEALLIANCE''': this prevents monsters from '''types''' from harming each other with projectiles. Hell knights and barons of hell have this flag set in the base things.edf. | * '''PROJECTILEALLIANCE''': this prevents monsters from '''types''' from harming each other with projectiles. Hell knights and barons of hell have this flag set in the base things.edf. | ||
* '''DAMAGEIGNORE''': monsters in the '''types''' list may be damaged by each other, but will not infight as a result. This generalizes the deprecated BOSSIGNORE '''thingtype''' flag. It will ''not'' prevent monsters from infighting others of the ''same'' species; for that, use a new thingtype flag (see below). | * '''DAMAGEIGNORE''': monsters in the '''types''' list may be damaged by each other, but will not infight as a result. This generalizes the deprecated BOSSIGNORE '''thingtype''' flag. It will ''not'' prevent monsters from infighting others of the ''same'' species; for that, use a new thingtype flag (see below). | ||
* '''INHERITED''': only has meaning if any of the other flags above is set. It makes it so any thingtypes inheriting the ones from the list are also included in this group. By default they don't inherit. | * '''INHERITED''': only has meaning if any of the other flags above is set. It makes it so any thingtypes inheriting the ones from the list are also included in this group. By default they don't inherit. | ||