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Thing types
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==Special== DOOM thingtypes can now be spawned in other gamemodes' maps via use of DoomEd numbers in the 6000 range. For a normal thingtype with a DoomEd number between 0 and 255, simply add 6000 to its DoomEd number. For example the Arch-vile, with a normal DoomEd number of 64, can be spawned in Heretic using DoomEd number 6064. For DoomEd numbers in the 2000 and 3000 ranges, subtract 2000 or 3000 respectively and then add 6200 or 6300, respectively. For example, 3001 DoomImp can be spawned in Heretic using DoomEd number 6301.
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