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| This is the D'sparil teleportation decision pointer. Depending on health, there's a probability up to 75% that a teleport will occur (if there are DsparilTeleSpot objects in the map). Upon teleporting to a random DsparilTeleSpot on the map, of minimum 128 distance from the caller, it will go to the S_SOR2_TELE1 frame and spawn DsparilTeleFade objects at its source and destination coordinates. It will play ht_telept on the fade and itself.
| | If a chance to teleport passes, it will choose a random D'sparil teleport destination to move to. The chance grows the more the object is hurt. |
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| [[List of codepointers]] | | [[List of codepointers]] |