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Showing below up to 100 results in range #21 to #120.
- (hist) ImpMeleeAtk [166 bytes]
- (hist) IsTIDUsed [169 bytes]
- (hist) WizardAtk2 [172 bytes]
- (hist) WizardAtk1 [173 bytes]
- (hist) Small [183 bytes]
- (hist) Thing SpawnNoFog [183 bytes]
- (hist) FatRaise [189 bytes]
- (hist) Hoof [189 bytes]
- (hist) SnakeAttack [189 bytes]
- (hist) Thing Raise [189 bytes]
- (hist) StartFire [190 bytes]
- (hist) FireCrackle [190 bytes]
- (hist) Metal [190 bytes]
- (hist) ClearLineSpecial [191 bytes]
- (hist) LineSide [196 bytes]
- (hist) Polyobj MoveTimes8 [200 bytes]
- (hist) GetSigilPieces [202 bytes]
- (hist) BspiAttack [206 bytes]
- (hist) ClearSkin [210 bytes]
- (hist) Floor RaiseAndCrush [211 bytes]
- (hist) ImpMissileAtk [213 bytes]
- (hist) CyberAttack [216 bytes]
- (hist) Die [218 bytes]
- (hist) BabyMetal [218 bytes]
- (hist) SWITCHES [219 bytes]
- (hist) SetSkyScrollSpeed [220 bytes]
- (hist) CopyCounter [221 bytes]
- (hist) SetAirControl [229 bytes]
- (hist) SubtractAmmo [229 bytes]
- (hist) VileTarget [230 bytes]
- (hist) Ceiling Waggle [231 bytes]
- (hist) ETERNITYBASE [232 bytes]
- (hist) MinotaurAtk1 [235 bytes]
- (hist) CheckActorClass [237 bytes]
- (hist) TeamTNT [238 bytes]
- (hist) BeastAttack [239 bytes]
- (hist) SetActivator [242 bytes]
- (hist) PlayerArmorPoints [242 bytes]
- (hist) TakeInventory [243 bytes]
- (hist) Current events [244 bytes]
- (hist) SkelFist [244 bytes]
- (hist) VolcanoBlast [244 bytes]
- (hist) BlueSpark [248 bytes]
- (hist) WizardAtk3 [248 bytes]
- (hist) MinotaurAtk2 [252 bytes]
- (hist) Floor LowerByTexture [253 bytes]
- (hist) DripBlood [255 bytes]
- (hist) ImpChargeAtk [255 bytes]
- (hist) SorcererRise [258 bytes]
- (hist) PlayerFrags [258 bytes]
- (hist) Plane Align [260 bytes]
- (hist) Floor LowerToLowestCeiling [261 bytes]
- (hist) ImpXDeath1 [262 bytes]
- (hist) PainDie [268 bytes]
- (hist) ImpXDeath2 [269 bytes]
- (hist) Sor1Pain [271 bytes]
- (hist) ShowMessage [271 bytes]
- (hist) Thing Activate [271 bytes]
- (hist) Thing Deactivate [275 bytes]
- (hist) Fixed point angle [276 bytes]
- (hist) CheckWeapon [278 bytes]
- (hist) Detonate [280 bytes]
- (hist) SetAirFriction [281 bytes]
- (hist) ClinkAttack [283 bytes]
- (hist) Floor ToCeilingInstant [283 bytes]
- (hist) SargAttack [284 bytes]
- (hist) CheckActorCeilingTexture [286 bytes]
- (hist) XScream [288 bytes]
- (hist) Fire [288 bytes]
- (hist) Polyobj RotateLeft [289 bytes]
- (hist) Translucency map [289 bytes]
- (hist) SetLineMonsterBlocking [290 bytes]
- (hist) Fall [292 bytes]
- (hist) SelfDestruct [296 bytes]
- (hist) Explode [297 bytes]
- (hist) GetLineRowOffset [298 bytes]
- (hist) ImpDeath [303 bytes]
- (hist) SetLineSpecial [303 bytes]
- (hist) BFGsound [304 bytes]
- (hist) Hexen format SNDINFO [308 bytes]
- (hist) PosAttack [309 bytes]
- (hist) AlertMonsters [309 bytes]
- (hist) Floor RaiseToCeiling [310 bytes]
- (hist) MummyAttack [316 bytes]
- (hist) PlayerHealth [316 bytes]
- (hist) FlameEnd [321 bytes]
- (hist) MummyFX1Seek [321 bytes]
- (hist) LichWhirlwind [325 bytes]
- (hist) ChangeFloor [325 bytes]
- (hist) LocalSetMusic [327 bytes]
- (hist) MntrFloorFire [334 bytes]
- (hist) GetActorVelX [335 bytes]
- (hist) Sor2DthLoop [336 bytes]
- (hist) CasingThrust [337 bytes]
- (hist) Boom [351 bytes]
- (hist) GetPolyobjX [351 bytes]
- (hist) MummyAttack2 [353 bytes]
- (hist) VectorAngle [354 bytes]
- (hist) SoundSequenceOnActor [354 bytes]
- (hist) Light0 [355 bytes]