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  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi ...s that the reference (target) texture and type are the ones from activator linedef's front sector. All tagged sectors will get data from this sector.
    2 KB (318 words) - 09:53, 25 February 2019
  • ==UDMF specials by number== ...t (usually [[Detailed parameterized linedef specification|parameterised]]) linedef when in DOOM Format, as well as whether or not they different from their ZD
    11 KB (893 words) - 08:33, 22 April 2017
  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi ...s that the reference (target) texture and type are the ones from activator linedef's front sector. All tagged sectors will get data from this sector.
    1 KB (204 words) - 09:48, 25 February 2019
  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi ...s that the reference (target) texture and type are the ones from activator linedef's front sector. All tagged sectors will get data from this sector.
    2 KB (300 words) - 13:07, 26 February 2019
  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi ...s that the reference (target) texture and type are the ones from activator linedef's front sector. All tagged sectors will get data from this sector.
    2 KB (232 words) - 09:48, 25 February 2019
  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi ...s that the reference (target) texture and type are the ones from activator linedef's front sector. All tagged sectors will get data from this sector.
    1 KB (205 words) - 10:00, 25 February 2019
  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi ...s that the reference (target) texture and type are the ones from activator linedef's front sector. All tagged sectors will get data from this sector.
    2 KB (283 words) - 01:13, 26 July 2019
  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi ...s that the reference (target) texture and type are the ones from activator linedef's front sector. All tagged sectors will get data from this sector.
    2 KB (257 words) - 13:14, 26 February 2019
  • * [[Linedef types|Linedef specials]] * [[Linedef flags|New linedef flags in Eternity]]
    872 bytes (107 words) - 11:35, 13 June 2020
  • ...ID is 223 and when used under that format, ''amount'' is 0, so it will use linedef's length as parameter. ...unt'': optional amount. < 100 is sludge, > 100 is ice. If 0, this will use linedef's length.
    846 bytes (128 words) - 13:57, 10 May 2018
  • ...ormat maps, without having to use the ACS_Execute [[Detailed parameterized linedef specification|parameterized special]] by [[ExtraData]]. See the [[ACS scrip ==Parameterized specials==
    1,018 bytes (147 words) - 15:38, 25 February 2016
  • "Trigger" means using the switch linedef's front sector as reference, while "numeric" means using the tagged sectors ...exen map format, used mainly by ZDoom when it introduced or extended these specials. Under [[UDMF]], [[ACS]] or [[ExtraData]] you won't need to use either the
    1 KB (179 words) - 02:14, 7 August 2019
  • A pillar is a linedef type that moves both floor and ceiling in opposite directions. All pillar l {{Backto|Linedef types}}
    2 KB (341 words) - 05:54, 4 March 2012
  • {{action|description=This is a parameterized linedef special. :*1: Doom mode: pause the lift. Subsequent perpetual raise specials will resume it. You can't trigger other floor actions while this one is pau
    928 bytes (132 words) - 08:27, 26 December 2021
  • {{Backto|Linedef types}} .... They use IDs separate from the sector or linedef tags, equivalent to the linedef tags used in the classic format for this purpose.
    4 KB (694 words) - 08:48, 26 September 2020
  • ...all of the [[Detailed parameterized linedef specification|parameterized]] specials can be called from ACS as functions, though the equivalent numbers they use ...by using the parameterized script specials or the legacy non-parameterized specials.
    3 KB (539 words) - 15:28, 20 June 2019
  • A ''speed'' of 8 is equivalent to most of Doom's specials. 32 is equivalent to a few others and is the same speed as that of conventi *[[Floor movement classic specials]]
    1 KB (184 words) - 10:14, 25 February 2019
  • SPACMONSTER 0x00800000 - Thing can activate parameterized line specials which bear SPACMISSILE 0x01000000 - Thing can activate parameterized line specials which bear
    26 KB (3,757 words) - 16:03, 29 November 2021
  • ...roduced by GZDoom for some of its [[Parameterized linedef specials|linedef specials]] which were imported to Eternity, which are made of eighths of seconds. Gi
    460 bytes (76 words) - 04:25, 1 May 2018
  • ...[UDMF]] appeared, to work on some [[Parameterized linedef specials|linedef specials]] whose arguments wouldn't fit in the 0-255 Hexen-format range if the times
    477 bytes (72 words) - 04:28, 1 May 2018
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