Pages with the most revisions
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Showing below up to 100 results in range #1 to #100.
- Parameterized linedef specials (220 revisions)
- List of codepointers (167 revisions)
- Eternity Engine (91 revisions)
- ACS built-in functions (90 revisions)
- Main Page (86 revisions)
- EMAPINFO (75 revisions)
- List of console commands and variables (71 revisions)
- EDF thing reference (71 revisions)
- Linked portal (50 revisions)
- ExtraData (50 revisions)
- Portal (49 revisions)
- Editing reference (37 revisions)
- Thing type flags (36 revisions)
- EDF (35 revisions)
- List of command line parameters (31 revisions)
- EDF game properties reference (30 revisions)
- Polyobject (28 revisions)
- Small (28 revisions)
- EDF item effects and inventory (27 revisions)
- UDMF (26 revisions)
- DeHackEd / BEX Reference (25 revisions)
- Linedef types (25 revisions)
- EDF state reference (24 revisions)
- Console (23 revisions)
- Floor movement classic specials (23 revisions)
- EDF weapon reference (23 revisions)
- EDF sound reference (20 revisions)
- Property transfer linedef types (19 revisions)
- OPTIONS (18 revisions)
- EDF player reference (18 revisions)
- Door linedef types (17 revisions)
- Action specials (17 revisions)
- Scroller linedef types (17 revisions)
- List of maps and mods made for Eternity (17 revisions)
- 3DMidTex tutorial (17 revisions)
- EDF spritenames (16 revisions)
- DeHackEd / BEX Reference/Weapon Block (16 revisions)
- PlaySound (15 revisions)
- Portal linedef types (14 revisions)
- Thing types (14 revisions)
- ACS scripting (14 revisions)
- MissileAttack (14 revisions)
- Cardboard engine (13 revisions)
- A CustomPlayerMelee (13 revisions)
- Generalized sector types (13 revisions)
- SMMU (12 revisions)
- Script control linedef types (12 revisions)
- Creating a pickup (12 revisions)
- 3DMidTex advanced topics (12 revisions)
- Creating a monster (11 revisions)
- Predefined lumps (11 revisions)
- DECORATE state syntax (10 revisions)
- RandomJump (10 revisions)
- A FireCustomBullets (10 revisions)
- FireShotgun (9 revisions)
- Scratch (9 revisions)
- Regular sector types (9 revisions)
- StartScript (9 revisions)
- EDF damagetype reference (9 revisions)
- SetFlags (9 revisions)
- A BulletAttack (9 revisions)
- WeaponCtrJump (9 revisions)
- Lighting linedef types (8 revisions)
- S SKIN (8 revisions)
- SectorDamage (8 revisions)
- ZIP (8 revisions)
- PlaySoundEx (8 revisions)
- LineEffect (7 revisions)
- Exit linedef types (7 revisions)
- Thinggroup (7 revisions)
- Elevator linedef types (7 revisions)
- ThingKill (7 revisions)
- Slope linedef types (7 revisions)
- Spawn (7 revisions)
- UnSetFlags (7 revisions)
- Ceiling linedef types (6 revisions)
- FireBFG (6 revisions)
- Punch (6 revisions)
- Creating a projectile (6 revisions)
- Creating a simple decoration (6 revisions)
- EDF basics (6 revisions)
- Teleport linedef types (6 revisions)
- GFS (6 revisions)
- CheckReload (6 revisions)
- Attached surface linedef types (6 revisions)
- Current events (6 revisions)
- Stop (6 revisions)
- SetActorProperty (6 revisions)
- Stair builder linedef types (5 revisions)
- EDF puff type reference (5 revisions)
- SPosAttack (5 revisions)
- SetActorPosition (5 revisions)
- Turn (5 revisions)
- EDF animation (5 revisions)
- Linedef flags (5 revisions)
- Saw (5 revisions)
- ThingHurt (5 revisions)
- Portal Define (5 revisions)
- Jump (5 revisions)
- ClinkAttack (5 revisions)