SpawnGlitter
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SpawnGlitter (string type [, int momentum [, int mode [, int radius]]])
Usage
SpawnGlitter is a glitter spawning function, similar to the teleporters from Heretic. It can be used to make a fountain of any type of object. One object will be spawned at a randomized coordinate within a square around the source object, and will be given z momentum specified in Args2. If the thing type given in Args1 is invalid, this codepointer will do nothing.
Parameters
- type: The thing type to spawn.
- momentum: Fixed-point amount of z momentum to apply to the object. (Default of 0 = +1/4 unit)
- mode: Mode select: (Default of 0 = Normal)
- 0 = Normal (spawn at floor z, apply z momentum)
- 1 = Spawn at floor z, do not apply z momentum
- 2 = Spawn at random z within thing's height, apply z momentum
- 3 = Spawn at random z within thing's height, do not apply z momentum
- radius: Optional radius of effect (default of 0 = 32 units)