Editing SpawnGlitter
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'''SpawnGlitter''' (string ''type'' [, int ''momentum''])<br> | '''SpawnGlitter''' (string ''type'' [, int ''momentum'' [, int ''mode'' [, int ''radius'']]])<br> | ||
==Usage== | ==Usage== | ||
SpawnGlitter is a glitter spawning function, | SpawnGlitter is a glitter spawning function, similar to the teleporters from Heretic. It can be used to make a fountain of any type of object. One object will be spawned at a randomized coordinate within a square around the source object, and will be given z momentum specified in Args2. If the thing type given in Args1 is invalid, this codepointer will do nothing. | ||
===Parameters=== | ===Parameters=== | ||
*type: The thing type to spawn | *type: The thing type to spawn. | ||
*momentum: Fixed-point amount of z momentum to apply to the object. (Default of 0 = 0 | *momentum: Fixed-point amount of z momentum to apply to the object. (Default of 0 = +1/4 unit) | ||
*mode: Mode select: (Default of 0 = Normal) | |||
**0 = Normal (spawn at floor z, apply z momentum) | |||
**1 = Spawn at floor z, do not apply z momentum | |||
**2 = Spawn at random z within thing's height, apply z momentum | |||
**3 = Spawn at random z within thing's height, do not apply z momentum | |||
*radius: Optional radius of effect (default of 0 = 32 units) | |||
[[Category:Codepointers]] | [[Category:Codepointers]] |