Editing SkelWhoosh
From Eternity Wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
If the target is valid, it will | If the target is valid, it will causes the object to face its target and play the "skeswg" sound effect. | ||
[[PlayerThunk|Thunk]]: Yes. | [[PlayerThunk|Thunk]]: Yes. | ||
[[Category:Codepointers]] | [[Category:Codepointers]] |