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Scroller linedef types
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==Simple Static Scrollers== For convenience three simpler static scroll functions are provided for when you just need a wall to scroll and don't need to control its rate and don't want to bother with proportionality. * 255 -- Scroll Wall Using Sidedef Offsets For simplicity, a static scroller is provided that scrolls the first sidedef of a linedef, based on its x- and y- offsets. No tag is used. The x offset controls the rate of horizontal scrolling, 1 unit per frame per x offset, and the y offset controls the rate of vertical scrolling, 1 unit per frame per y offset. UDMF equivalent: [[Scroll_Texture_Offset]] * 48 -- Animated wall, Scrolls Left A linedef with this type scrolls its first sidedef left at a constant rate of 1 unit per frame. UDMF equivalent: [[Scroll_Texture_Left]](64) * 85 -- Animated wall, Scrolls Right A linedef with this type scrolls its first sidedef right at a constant rate of 1 unit per frame. UDMF equivalent: [[Scroll_Texture_Right]](64) * 417 -- Animated wall, Scrolls Up A linedef with this type scrolls its first sidedef up at a constant rate of 1 unit per frame. UDMF equivalent: [[Scroll_Texture_Up]](64) * 418 -- Animated wall, Scrolls Down A linedef with this type scrolls its first sidedef down at a constant rate of 1 unit per frame. UDMF equivalent: [[Scroll_Texture_Down]](64) * 419 -- Animated wall, Scrolls Down Fast A linedef with this type scrolls its first sidedef down at a constant rate of 3 units per frame. UDMF equivalent: [[Scroll_Texture_Down]](192)
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