RandomJump

From Eternity Wiki
Revision as of 03:03, 9 August 2010 by 109.97.163.131 (talk)
Jump to navigationJump to search

Arguments:

  • misc1: frame mnemonic or frame dehacked number to jump to
  • misc2: chance out of 256 to execute the jump

This codepointer causes the current frame to jump instantly to another frame (set by misc1) if chance misc2/256 is passed. Otherwise, it will wait the normal amount of tics before going to nextframe.

Note: Since the arguments are misc1 and misc2, they cannot be set within parentheses, but rather as separate fields (e.g.: action RandomJump; misc1 S_PLASMA2; misc2 128). Its parameter order is also opposite to ZDoom's own A_Jump action.

See also