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Property transfer linedef types
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===New to Boom=== Extended Property Transfer Linedefs ------------------------------------------------------------------- # Class Trig Description 213 Ext -- Set Tagged Floor Lighting to Lighting on 1st Sidedef's Sector See [[Transfer_FloorLight]]. 261 Ext -- Set Tagged Ceiling Lighting to Lighting on 1st Sidedef's Sector See [[Transfer_CeilingLight]]. 260 Ext -- Make Tagged Lines (or this line if tag==0) Translucent Used to make 2s normal textures translucent. If tag==0, then this linedef's normal texture is made translucent if it's 2s, and the default translucency map TRANMAP is used as the filter. If tag!=0, then all similarly-tagged 2s linedefs' normal textures are made translucent, and if this linedef's first sidedef contains a valid lump name for its middle texture (as opposed to a texture name), and the lump is 64K long, then that lump will be used as the translucency filter instead of the default TRANMAP, allowing different filters to be used in different parts of the same maps. If the first side's normal texture is not a valid translucency filter lump name, it must be a valid texture name, and will be displayed as such on this linedef. In [[UDMF]], you need to use '''linedef''''s '''tranmap''' property to obtain the same effect, on all lines which have to be translucent. You can also opt to use '''alpha''' and '''renderstyle'''. There's no dedicated linedef special on UDMF for this. 242 Ext -- Set Tagged Lighting, Flats Heights to 1st Sidedef's Sector, and set colormap based on sidedef textures. See [[Transfer_Heights]]. 223 Ext -- Length Sets Friction in tagged Sector,Sludge<100, Ice>100 See [[Sector_SetFriction]].
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