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Portal Define
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===Non-interactive anchored portals=== These portals render the area next to the ''anchor line'' relative to the current line as if it were part of the same design, but only visually, without gameplay interaction. This can be used for decorating. As such, it has less overhead and more freedom than the linked portals. Mainly, the view can be rotated from the source area to the target area, and the angle of rotation is determined by the angle difference between the source and anchor linedef. You can add 180 degrees to the rotation by setting ''flipped'' to 1. In addition, you can also add a vertical (Z) offset to the view between source and anchor by setting a nonzero value to the ''Z parameter'' (needed because you can't easily define a Z difference just from the linedefs in the map).
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