PodPain

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Type: Miscellaneous, normal

Purpose: Called when pods are damaged. There is a 50% chance that this codepointer will do nothing. Provided it takes action, there is a 16/256 chance that the codepointer will perform its action twice rather than once. Depending upon whether it chooses once or twice, it will spawn one or two PodGoo objects at the source object's (x,y) location and its z + 48 units. The objects will be given randomized momenta away from the pod. New to Eternity.

Thunk: Yes.