Editing OPTIONS
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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[0-1(0)] 1 to enable recoil from weapon fire * | [0-1(0)] 1 to enable recoil from weapon fire * | ||
weapon_recoil 0 | weapon_recoil 0 | ||
[0-4(0)] 0 - normal, 1 - classic, 2 - 11k, 3 - bouncing!, 4 - burst * | [0-4(0)] 0 - normal, 1 - classic, 2 - 11k, 3 - bouncing!, 4 - burst * | ||
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[0-1(0)] 0 - no highlighting, 1 - aim highlighting enabled * | [0-1(0)] 0 - no highlighting, 1 - aim highlighting enabled * | ||
crosshair_hilite 0 | crosshair_hilite 0 | ||
[0-1(0)] show scores in deathmatch * | [0-1(0)] show scores in deathmatch * | ||
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[0-1(0)] 0 - right handed, 1 - left handed * | [0-1(0)] 0 - right handed, 1 - left handed * | ||
lefthanded 0 | lefthanded 0 | ||
[0-1(1)] 1 to enable player bobbing (view moving up/down slightly) * | [0-1(1)] 1 to enable player bobbing (view moving up/down slightly) * | ||
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[0-1(0)] draw particle bfg explosions * | [0-1(0)] draw particle bfg explosions * | ||
pevent_bfgexpl 0 | pevent_bfgexpl 0 | ||
[0-1(0)] stretch short sky textures for mlook * | |||
stretchsky 0 | |||
[0-1(1)] 1 to show ENDOOM at exit * | [0-1(1)] 1 to show ENDOOM at exit * |