MinotaurDecide

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Revision as of 07:26, 27 December 2011 by Printz (talk | contribs) (Created page with "Picks a Maulotaur attack. Will play ht_minsit. If a 58.59% probability passes, the enemy is within 32-512 distance and is possible to bump into it, the monster will choose the c...")
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Picks a Maulotaur attack.

Will play ht_minsit. If a 58.59% probability passes, the enemy is within 32-512 distance and is possible to bump into it, the monster will choose the charge attack. This way, it will go to frame S_MNTR_ATK4_1, set the SKULLFLY flag, FaceTarget, charge towards target at 13 speed, and set counter 0 to 17.

Otherwise, if the enemy is on floor, within 576 distance and an 85.93% probability passes, the monster will choose the floor fire: will go to S_MNTR_ATK3_1 and set counter 1 to 0.

If that check fails, it will simply call FaceTarget. Default implementations will default the following frames to the swinging fireballs attack.

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