Editing List of codepointers

From Eternity Wiki
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 15: Line 15:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[CheckReload]]||Super shotgun reload check.||Doom 2
||[[CheckReload]]||Super shotgun reload check.||Doom 2
Line 43: Line 43:


===Player attacks===
===Player attacks===
====Classic Doom====
{|class="wikitable sortable"
{|class="wikitable sortable"
! Name
! Name
! Description
! Description
! Specifics
! Specifics
! First game it appeared
! Origin
|-
|-
||[[BFGsound]]||Plays the BFG charge-up sound effect.||BFG||Doom
||[[BFGsound]]||Plays the BFG charge-up sound effect.||BFG||Doom
Line 78: Line 77:
||[[Saw]]||Chainsaw attack.||||Doom
||[[Saw]]||Chainsaw attack.||||Doom
|}
|}
====Classic Heretic====
===Heretic player attacks===
These exist to support the vanilla Doom and Heretic player attacks.
These exist to support the vanilla Doom and Heretic player attacks.
{|class="wikitable sortable"
{|class="wikitable sortable"
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[FireBlasterPL1]]||Dragon claw attack.||Heretic
||[[FireBlasterPL1]]||Dragon claw attack.||Heretic
Line 110: Line 109:
|}
|}


====Parameterized====
===Parameterized player attacks===
{|class="wikitable sortable"
{|class="wikitable sortable"
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[CustomPlayerMelee]]||Configurable player melee attack.||Eternity
||[[CustomPlayerMelee]]||Configurable player melee attack.||Eternity
Line 131: Line 130:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[PlayerStartScript]]||Starts map script, as from a player weapon.||Eternity
||[[PlayerStartScript]]||Starts map script, as from a player weapon.||Eternity
Line 152: Line 151:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[Face]]||Face a specified angle.||MBF
||[[Face]]||Face a specified angle.||MBF
Line 166: Line 165:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BFG11KHit]]||[[SMMU]] BFG variant.||SMMU
||[[BFG11KHit]]||[[SMMU]] BFG variant.||SMMU
Line 181: Line 180:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BrainExplode]]||Brain perpetual explosion controller.||Doom 2
||[[BrainExplode]]||Brain perpetual explosion controller.||Doom 2
Line 194: Line 193:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[Detonate]]||Thing damage controlled explosion.||MBF
||[[Detonate]]||Thing damage controlled explosion.||MBF
Line 212: Line 211:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[DeathBallImpact]]||Heretic super firemace sphere impact.||Heretic
||[[DeathBallImpact]]||Heretic super firemace sphere impact.||Heretic
Line 227: Line 226:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[GenTracer]]||Generic homing projectile.||Eternity
||[[GenTracer]]||Generic homing projectile.||Eternity
Line 242: Line 241:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[Fire]]||Stick on the face of attacker's target, like the archvile's fire effect.||Doom 2
||[[Fire]]||Stick on the face of attacker's target, like the archvile's fire effect.||Doom 2
Line 250: Line 249:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[FlameEnd]]||Phoenix rod flame rising.||Heretic
||[[FlameEnd]]||Phoenix rod flame rising.||Heretic
Line 285: Line 284:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[AlertMonsters]]||Shout so other monsters chase the player.||ZDoom
||[[AlertMonsters]]||Shout so other monsters chase the player.||ZDoom
Line 317: Line 316:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BetaSkullAttack]]||Remote melee attack, as used by the Doom alpha lost souls (available since [[MBF]]).||MBF beta emulation
||[[BetaSkullAttack]]||Remote melee attack, as used by the Doom alpha lost souls (available since [[MBF]]).||MBF beta emulation
Line 338: Line 337:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BrainSpit]]||cube spawn||Doom 2
||[[BrainSpit]]||cube spawn||Doom 2
Line 385: Line 384:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BeastAttack]]||weredragon||Heretic
||[[BeastAttack]]||weredragon||Heretic
Line 438: Line 437:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BossDeath]]||special monster death functions (such as Baron death in E1M8)||Doom
||[[BossDeath]]||special monster death functions (such as Baron death in E1M8)||Doom
Line 473: Line 472:
|-
|-
||[[Spawn]]||create another object on top of this one||MBF
||[[Spawn]]||create another object on top of this one||MBF
|-
||[[SpawnEx]]||enhanced spawn variant||Eternity
|-
|-
||[[SteamSpawn]]||create steam effects||Eternity
||[[SteamSpawn]]||create steam effects||Eternity
Line 484: Line 481:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[ClearSkin]]||Removes the sprite skin.||Eternity
||[[ClearSkin]]||Removes the sprite skin.||Eternity
Line 503: Line 500:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[AccelGlitter]]||accelerate upwards||Heretic
||[[AccelGlitter]]||accelerate upwards||Heretic
Line 555: Line 552:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[AmbientThinker]]||ambient sound maintenance||Eternity
||[[AmbientThinker]]||ambient sound maintenance||Eternity
Line 575: Line 572:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BrainAwake]]||loud bossit sound effect||Doom 2
||[[BrainAwake]]||loud bossit sound effect||Doom 2
Line 609: Line 606:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[BabyMetal]]||bspwlk sound effect — also includes Chase!||Doom 2
||[[BabyMetal]]||bspwlk sound effect — also includes Chase!||Doom 2
Line 630: Line 627:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[AproxDistance]]||assign distance from target to a variable||Eternity
||[[AproxDistance]]||assign distance from target to a variable||Eternity
Line 637: Line 634:
|-
|-
||[[CopyCounter]]||copy a variable to another variable||Eternity
||[[CopyCounter]]||copy a variable to another variable||Eternity
|-
||[[CounterDiceRoll]]||set a variable to the result of a damage calculation||Eternity
|-
|-
||[[CounterJump]]||counter-based next frame||Eternity
||[[CounterJump]]||counter-based next frame||Eternity
Line 674: Line 669:
! Name
! Name
! Description
! Description
! First game it appeared
! Origin
|-
|-
||[[HticArtiTele]]||Chaos Device action||Heretic
||[[HticArtiTele]]||Chaos Device action||Heretic
Please note that all contributions to Eternity Wiki are considered to be released under the GNU Free Documentation License 1.2 (see Eternity Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Templates used on this page: