Linked portal: Difference between revisions

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(Disambiguation of line triggers)
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==Line triggers==
==Line triggers==
*358 - Linked portal ceiling
*358 - Apply linked portal to like-tagged ceilings
*359 - Linked portal floor
*359 - Apply linked portal to like-tagged floors
*360 - Linked ceiling anchor
*360 - Linked portal anchor line for special 358
*361 - Linked floor anchor
*361 - Linked portal anchor line for special 359
*376 - Linked portal line (front)
*376 - Apply linked portals to like-tagged lines
*377 - Linked portal line (back)
*377 - Anchor line for special 376


==Tutorial==
==Tutorial==

Revision as of 17:49, 14 January 2010

Linked portals (development versions only) are a powerful feature which make it possible to connect two separate areas of a map via the floor/ceiling or one-sided linedefs, allowing the player to see, shoot, and even move seamlessly from one area into another. They are used similarly to two-way portals, apart from the fact that you can pass through them. They can be used to create 3D architecture and room-over-room effects, with very few limitations.

Line triggers

  • 358 - Apply linked portal to like-tagged ceilings
  • 359 - Apply linked portal to like-tagged floors
  • 360 - Linked portal anchor line for special 358
  • 361 - Linked portal anchor line for special 359
  • 376 - Apply linked portals to like-tagged lines
  • 377 - Anchor line for special 376

Tutorial

Refer to Zarkyb's linked portals tutorial for in-depth information on usage.