Lighting linedef types

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Revision as of 15:55, 21 February 2010 by Printz (talk | contribs) (→‎Lighting Linedef Types: Added extradata mnemonics to reg/ext linetypes)
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The lighting linedef types change the lighting in the tagged sector. All are regular or extended types, there are no generalized lighting types. All are switched or walkovers.

Lighting Targets

  • Lights to Minimum Neighbor

Each tagged sector is set to the minimum light level found in any adjacent sector. The tagged sectors are changed in numerical order, and this may influence the result.

  • Lights to Maximum Neighbor

Each tagged sector is set to the maximum light level found in any adjacent sector. The tagged sectors are changed in numerical order, and this may influence the result.

  • Blinking

Each tagged sector begins blinking between two light levels. The brighter level is the light level in the tagged sector. The darker level is the minimum neighbor light level, or 0 if all neighbor sectors have lighting greater than or equal to the sector's at the time of activation. The blinking is non-synchronous, beginning 1-9 gametics after activation, with a dark period of 1 sec (35 gametics) and a bright period of 1/7 sec (5 gametics).

  • 35 Units

Each tagged sector is set to a light level of 35 units.

  • 255 Units

Each tagged sector is set to a light level of 255 units.

Lighting Linedef Types

Regular and Extended Lighting types
-------------------------------------------------------------------
#     Class  Trig  Target             ExtraData mnemonic

139   Reg    SR    35 Units           SR_Light_Set35
170   Ext    S1    35 Units           S1_Light_Set35
79    Reg    WR    35 Units           WR_Light_Set35
35    Reg    W1    35 Units           W1_Light_Set35

138   Reg    SR    255 Units          SR_Light_Set255
171   Ext    S1    255 Units          S1_Light_Set255
81    Reg    WR    255 Units          WR_Light_Set255
13    Reg    W1    255 Units          W1_Light_Set255

192   Ext    SR    Maximum Neighbor   SR_Light_MaxNeighbor
169   Ext    S1    Maximum Neighbor   S1_Light_MaxNeighbor
80    Reg    WR    Maximum Neighbor   WR_Light_MaxNeighbor
12    Reg    W1    Maximum Neighbor   W1_Light_MaxNeighbor

194   Ext    SR    Minimum Neighbor   SR_Light_MinNeighbor
173   Ext    S1    Minimum Neighbor   S1_Light_MinNeighbor
157   Ext    WR    Minimum Neighbor   WR_Light_MinNeighbor
104   Reg    W1    Minimum Neighbor   W1_Light_MinNeighbor

193   Ext    SR    Blinking           SR_Light_Blink
172   Ext    S1    Blinking           S1_Light_Blink
156   Ext    WR    Blinking           WR_Light_Blink
17    Reg    W1    Blinking           W1_Light_Blink

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