Editing Generalized sector types

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Line 63: Line 63:
  0    0          0          Sounds made by sector floor/ceiling movement normal
  0    0          0          Sounds made by sector floor/ceiling movement normal
  2048  16384      1          Sounds made by sector floor/ceiling movement suppressed
  2048  16384      1          Sounds made by sector floor/ceiling movement suppressed
== Introduced with MBF21 ==
These new bits are added since the MBF21 editing standard.
===Instant death sector===
A new bit is added in MBF21, bit 12 under classic format and bit 15 under UDMF. When this bit is set, bits 5-6 (classic) or 8-9 (UDMF) change their meaning from "sector damage" to different variations of this instant death sector type, as shown in the following table:
{|class="wikitable sortable"
! Dec
! Hex
! UDMF dec
! UDMF hex
! Description
|-
||4096||1000||32768||8000||Player dies instantly when on sector floor (unless wearing radiation suit or invulnerability)
|-
||4128||1020||33024||8100||Player dies instantly when on sector floor (even if wearing suit or invulnerability)
|-
||4160||1040||33280||8200||Kill all players and exit to next level (useful for forcing pistol start)
|-
||4192||1060||33536||8300||Kill all players and exit to the secret level (useful for forcing pistol start)
|}


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[[Category:Editing reference]]
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