Editing Floor LowerByValue
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20:'''Floor_LowerByValue'''(''tag'', ''speed'', ''height'', ''change'') | 20:'''Floor_LowerByValue'''(''tag'', ''speed'', ''height'', ''change'') | ||
Lowers tagged floors by ''height'' value. ''Speed'' is number of eighths of units per tic (8 is the standard Doom floor speed). ''Change'' sets whether the floor texture and behaviour change and is one of the following values: | |||
Lowers tagged floors by ''height'' value. | |||
''Speed'' is number of eighths of units per tic (8 is the standard Doom floor speed). ''Change'' sets whether the floor texture and behaviour change and is one of the following values: | |||
*0: no change | *0: no change | ||
*1: trigger model, reset special | *1: trigger model, reset special |