FireShotgun2
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Description
Fires player super shotgun attack.
Usage
FireShotgun2
Parameters
none
Examples
From base\frames.edf:
frame S_DSGUN2 { cmp = "SHT2|*|T|7|FireShotgun2 |@next"; dehackednum = 36 }
Notes
Twenty tracers are fired using "ssg" accuracy (wide horizontal spread combined with moderate vertical error), each tracer doing standard bullet damage of (rnd%3 + 1) * 5. The player object will transfer to its second attack state, and will emit the "dshtgn" sound effect.