Editing FireOldBFG

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{{Codepointer |
This codepointer only works on player actors, particularly the HUD gun sprites, and is used to shoot two missiles at a time, of types '''MBFBetaPlasma1''' and '''MBFBetaPlasma2'''. By default definitions, each move at 25 speed and do 4-32 impact damage. This command shoots them at random 14-degree spread, horizontally and vertically, without making sounds on creation.
description=Beta BFG attack codepointer. Fires a red and a green plasma projectile simultaneously.|
 
usage='''FireOldBFG'''|
During this call the player is transferred to its firing state, given a recoil if it is enabled, and consumed one ammo point.
parameters=None.|
 
notes=The fired projectiles are of types '''MBFBetaPlasma1''' and '''MBFBetaPlasma2'''. They're launched at random 14-degree spread, horizontally and vertically.|
==See also==
examples=From ''base\frames.edf'':
*[[FireBFG]]
<nowiki>frame S_OLDBFG2  { cmp = "BFGG|1|*| *|FireOldBFG|@next"; dehackednum = 1000 }</nowiki>
*[[FirePlasma]]
|
*[[List of codepointers]]
seealso=*[[List_of_codepointers#Attacks|Player attack codepointers]]
}}
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