Editing FireBlasterPL1
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Latest revision | Your text | ||
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goto Ready | goto Ready | ||
|notes= | |notes= | ||
Must be fired from a player's weapon sprite. Subtracts ammo and fires (with autoaim) a hitscan of damage <code>4 * 1d8</code> (4-32) which produces a [[pufftype]] of '''HereticBlasterPuff1''' | Must be fired from a player's weapon sprite. Subtracts ammo and fires (with autoaim) a hitscan of damage <code>4 * 1d8</code> (4-32) which produces a [[pufftype]] of '''HereticBlasterPuff1'''. Plays the sound with '''dehackednum''' 406 ('''ht_blssht''' in Heretic). | ||
This can be reproduced using <code>[[FireCustomBullets]](ht_blssht, first, 1, 4, 8, 0, 0, 0, HereticBlasterPuff1)</code> | This can be reproduced using <code>[[FireCustomBullets]](ht_blssht, first, 1, 4, 8, 0, 0, 0, HereticBlasterPuff1)</code> |