FatAttack2: Difference between revisions

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Type: Monster attack, normal
Type: Monster attack, normal


Purpose: If the object's target is valid, it will [[FaceTarget|face]] it, and then turn an additional -11.25 degrees. It will fire two MancubusShot missiles, one directly at the target, and another at -11.25 degrees.
Purpose: If the object's target is valid, it will [[FaceTarget|face]] it, and then turn an additional 11 degrees 15' to its right. It will fire two MancubusShot missiles, one directly at the target, and another at 22 degrees 30' to the right from the target's direction.
 
Note: the missile spread here is double that of [[FatAttack1]] or [[FatAttack3]].


[[PlayerThunk|Thunk]]: Yes.
[[PlayerThunk|Thunk]]: Yes.


[[Category:Codepointers]]
[[Category:Codepointers]]

Revision as of 07:52, 22 August 2009

Type: Monster attack, normal

Purpose: If the object's target is valid, it will face it, and then turn an additional 11 degrees 15' to its right. It will fire two MancubusShot missiles, one directly at the target, and another at 22 degrees 30' to the right from the target's direction.

Note: the missile spread here is double that of FatAttack1 or FatAttack3.

Thunk: Yes.