Fall: Difference between revisions

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(New page: '''Fall''' (void) ==Usage== Clears the SOLID flag of the calling actor, allowing it to be stepped through. Typically used for dying actors. Thunk: yes. [[category:Codepoin...)
 
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==Usage==
==Usage==
Clears the SOLID flag of the calling actor, allowing it to be stepped through. Typically used for dying actors.
Clears the SOLID flag of the calling actor, allowing it to be stepped through. Typically used for dying actors.
Note: you can use the UnSetFlags codepointer to achieve the same effect.


[[PlayerThunk|Thunk]]: yes.
[[PlayerThunk|Thunk]]: yes.
[[category:Codepointers]]
[[category:Codepointers]]

Revision as of 03:04, 24 May 2009

Fall (void)

Usage

Clears the SOLID flag of the calling actor, allowing it to be stepped through. Typically used for dying actors.

Note: you can use the UnSetFlags codepointer to achieve the same effect.

Thunk: yes.