FaceTarget: Revision history

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28 December 2011

15 August 2009

  • curprev 18:0518:05, 15 August 2009Printz talk contribs 361 bytes +361 New page: Type: AI pointer, normal Purpose: Makes an object face its target, if it has one. If the object's target is partially invisible (Bits field SHADOW), totally invisible (Bits2 field DONTDRA...