Editing reference: Difference between revisions
From Eternity Wiki
Jump to navigationJump to search
Line 10: | Line 10: | ||
===WAD managing=== | ===WAD managing=== | ||
* [[BOOM/MBF/SMMU lumps]] | * [[Predefined lumps|BOOM/MBF/SMMU lumps]] | ||
* [[MapInfo]] | * [[MapInfo]] | ||
* [[ExtraData]] | * [[ExtraData]] | ||
Line 16: | Line 16: | ||
* [[EDF]] | * [[EDF]] | ||
* [[DeHackEd / BEX Reference|DeHackEd]] | * [[DeHackEd / BEX Reference|DeHackEd]] | ||
See also: | |||
* [[SMMU|Features inherited from SMMU]] | * [[SMMU|Features inherited from SMMU]] | ||
* [[Hexen format SNDINFO]] | * [[Hexen format SNDINFO]] |
Revision as of 08:18, 14 March 2012
- Back to Eternity Engine
- This section incorporates text from the HTML Eternity documentation.
Map editing
WAD managing
See also:
EDF object definition blocks
Main article: Eternity Definition Files
- See also List of codepointers
Miscellaneous enhancements
- Textures and flats can be used interchangeably on vertical or horizontal surfaces.
- Support for tall texture patches