Editing reference: Difference between revisions
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{{Backto|Eternity Engine}} | {{Backto|Eternity Engine}} | ||
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===Map editing=== | ===Map editing=== | ||
* [[Linedef types|Linedef specials]] | * [[Linedef types|Linedef specials]] |
Revision as of 04:40, 9 March 2012
- Back to Eternity Engine
- This section incorporates text from the HTML Eternity documentation.
Map editing
- Linedef specials
- ACS scripting
- New linedef flags in Eternity
- Sector effects
- New thing types in Eternity
- New mapthing flags in Eternity
WAD managing
EDF object definition blocks
Main article: Eternity Definition Files
Miscellaneous enhancements
- Textures and flats can be used interchangeably on vertical or horizontal surfaces.
- Support for tall texture patches