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| {{Backto|Eternity Engine}}
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| {{editref}}
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| ===Map editing=== | | ===Map editing=== |
| * [[Linedef types|Linedef specials]] | | * [[Linedef types]] |
| * [[Linedef flags|New linedef flags in Eternity]]
| | * [[Sector types]] |
| * [[Sector types|Sector specials]] | | * [[Linedef flags]] |
| * [[Thing types|New thing types in Eternity]] | | * [[Thing flags]] |
| * [[Thing flags|New thing flags in Eternity]] | | * [[Thing types]] |
| * [[New sound effects in Eternity]] | | ===Miscellaneous=== |
| * [[ACS scripting]]
| | * [[Predefined lumps]] |
| | | ===ExtraData=== |
| ===WAD managing=== | |
| * [[Predefined lumps|BOOM/MBF/SMMU lumps]] | |
| * [[MapInfo]]
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| * [[ExtraData]] | | * [[ExtraData]] |
| * [[OPTIONS]]
| | ===EDF blocks=== |
| * [[EDF]]
| | * [[damagetype]] |
| * [[DeHackEd / BEX Reference|DeHackEd]] | | * [[frame]] |
| See also:
| | * [[sound]] |
| * [[SMMU|Features inherited from SMMU]] | | * [[thingtype]] |
| * [[Hexen format SNDINFO]] | |
| | |
| ===Miscellaneous enhancements===
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| * Textures and flats can be used interchangeably on vertical or horizontal surfaces.
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| * Support for tall texture patches | |
| * Long wall errors, line rendering errors reduced or eliminated, by the [[Cardboard]] renderer.
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| | |
| ===EDF section===
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| {{EDF_REF}}
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| [[Category:Editing reference]] | |