EDF player reference

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Revision as of 16:06, 31 July 2017 by Printz (talk | contribs)
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Player class

playerclass name
{
    defaultskin name
    thingtype name
    altattackstate name
    initialhealth number  // default: 100

    speedwalk number      // default: 25
    speedrun number       // default: 50
    speedstrafe number    // default: 24
    speedstraferun number // default: 40
    speedturn number      // default: 640
    speedturnfast number  // default: 1280
    speedturnslow number  // default: 320
    speedlookslow number  // default: 450
    speedlookfast number  // default: 512

    default boolean       // default: false

    rebornitem name, amount
}

By default, under the base folder, in the root player.edf, there are two classes defined: DoomMarine (only if game is Doom) and Corvus (only if game is Heretic).

Player skin

skin name
{
    sprite name      // default: PLAY
    faces prefix     // default: STF
    sounds
    {
        pain name    // default: plpain
        diehi name   // default: pdiehi
        oof name     // default: oof
        gib name     // default: slop
        punch name   // default: punch
        radio name   // default: radio
        die name     // default: pldeth
        fall name    // default: plfall
        feet name    // default: plfeet
        fallhit name // default: fallht
        plwdth name  // default: plwdth
        noway name   // default: noway
    }
}

Any skin you define will appear in the menu in the "Player Setup" section as an option.