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EDF game properties reference
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===Menu customization=== *'''menu.background''' :The default menu background flat. Defaults: FLOOR4_6 (Doom), FLOOR16 (Heretic), CONS1_5 (HacX mission). *'''menu.transframe''' :Name of [[frame]] to use in the video menu translucency preview. Defaults: S_TBALL1 (Doom), S_MUMMYFX1_1 (Heretic). *'''menu.skvattacksound''' :Name of [[sound]] to play when simulating attacking in the skin viewer. Defaults: shotgn (Doom), gldhit (Heretic). *'''menu.offset''' :Vertical offset upwards to draw the menu. Defaults: 0 (Doom), 4 (Heretic). *'''menu.pointer1''' and '''menu.pointer2''' :Graphic patches to use for the menu selector. Defaults: M_SKULL1 and M_SKULL2 (Doom), M_SLCTR1 and M_SLCTR2 (Heretic). *'''menu.startmap''' :Map lump name to load when the new game menu item is selected. This will skip the menus for episode and skill level selection. Default: No default
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