Editing Door LockedRaise
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*''speed'': movement speed. 16 is common doors, 64 turbo. | *''speed'': movement speed. 16 is common doors, 64 turbo. | ||
*''delay'': time to stay open. Can be 0 to keep the door(s) open permanently (unlike [[Door_Raise]] which needs [[Door_Open]] for this purpose). | *''delay'': time to stay open. Can be 0 to keep the door(s) open permanently (unlike [[Door_Raise]] which needs [[Door_Open]] for this purpose). | ||
*''lock'': a lock definition | *''lock'': a lock definition. Check EDF file "base/''game''/items.edf" [[lockdef]] entries for supported values. | ||
*''lighttag'': optional sectors to light, Boom-style, as door opens and closes. | *''lighttag'': optional sectors to light, Boom-style, as door opens and closes. | ||