Editing DetonateEx
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*''radius'': explosion radius (default 128) | *''radius'': explosion radius (default 128) | ||
*''hurt_self'': if nonzero, bomb will hurt the shooter (default 1) | *''hurt_self'': if nonzero, bomb will hurt the shooter (default 1) | ||
*''does_alert'': if nonzero, alerts enemies (default | *''does_alert'': if nonzero, alerts enemies (default 1) | ||
*''arg4'', ''arg5'', ''arg6'': reserved, must be 0 | *''arg4'', ''arg5'', ''arg6'': reserved, must be 0 | ||
*''does_z_clip'': if nonzero, explosion checks z distance (default 0) | *''does_z_clip'': if nonzero, explosion checks z distance (default 0) |