https://eternity.youfailit.net/index.php?title=BrainExplode&feed=atom&action=historyBrainExplode - Revision history2024-03-28T13:40:36ZRevision history for this page on the wikiMediaWiki 1.39.2https://eternity.youfailit.net/index.php?title=BrainExplode&diff=2897&oldid=prevPrintz: removed thunk, added cat2011-12-25T19:50:07Z<p>removed thunk, added cat</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:50, 25 December 2011</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Notes: This effect will continue ad infinitum. This may slow the game down eventually, especially if multiple objects start this effect.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Notes: This effect will continue ad infinitum. This may slow the game down eventually, especially if multiple objects start this effect.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Thunk</del>: <del style="font-weight: bold; text-decoration: none;">Yes.</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category</ins>:<ins style="font-weight: bold; text-decoration: none;">Codepointers]]</ins></div></td></tr>
</table>Printzhttps://eternity.youfailit.net/index.php?title=BrainExplode&diff=2077&oldid=prevPrintz: New page: Type: Miscellaneous, normal Purpose: Boss Brain Explosion, called by rockets spawned by BrainScream. Another RocketShot object will be spawned within a small distance of the one calling t...2009-08-15T21:52:01Z<p>New page: Type: Miscellaneous, normal Purpose: Boss Brain Explosion, called by rockets spawned by BrainScream. Another RocketShot object will be spawned within a small distance of the one calling t...</p>
<p><b>New page</b></p><div>Type: Miscellaneous, normal<br />
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Purpose: Boss Brain Explosion, called by rockets spawned by BrainScream. Another RocketShot object will be spawned within a small distance of the one calling this pointer, and it will be given randomized z momentum, be transferred to frame S_BRAINEXPLODE1 (#799), and have its frame's length randomly modified.<br />
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Notes: This effect will continue ad infinitum. This may slow the game down eventually, especially if multiple objects start this effect.<br />
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Thunk: Yes.</div>Printz