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ActivatorSound
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{{ACSFunction|description=Starts a sound from script's activator, at the given volume. If there's no activating thing, the sound will be ambient. |usage=''void'' '''ActivatorSound'''(''str sound'', ''int volume'') |parameters= *''sound'': name of sound to play. *''volume'': volume at which to play the sound. Valid range is 0-127. |examples= This causes the activator to make the high-pitched player scream at a moderate volume. ActivatorSound("pdiehi", 100); |notes=The activator can be a thing or a polyobject. If none of these is the activator, then the sound will be ambient. |id=ACC internal |seealso= *[[AmbientSound]] *[[ThingSound]]}}
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