Action specials

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Revision as of 14:00, 2 July 2016 by Altazimuth (talk | contribs) (Added more specials. Fixed egregious lazy errors.)
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Specials by number

These are all the UDMF action specials, arranged by number. Also provided is the equivalent (usually parameterised) linedef when in DOOM Format, as well as whether or not they different from their ZDoom counterparts.

UDMF action specials & DOOM Format equivalents
UDMF # DOOM Format # Name Category Differ from ZDoom
0 No special
1 348 Polyobj_StartLine PolyObjects
2 356 Polyobj_RotateLeft PolyObjects
3 354 Polyobj_RotateRight PolyObjects
4 352 Polyobj_Move PolyObjects
6 Polyobj_MoveTimes8 PolyObjects
7 351 Polyobj_DoorSwing PolyObjects
8 350 Polyobj_DoorSlide PolyObjects
9 451 Line_Horizon Renderer
10 302 Door_Close Doors
11 301 Door_Open Doors
12 300 Door_Raise Doors
13 429 Door_LockedRaise Doors